Thursday, August 28, 2008

Premodern Japanese Art Circles and Second Life

A recent article in the New World Notes analyzes an academic paper by Eiko Ikegami and Piet Hut, which was published in The Journal of Virtual Worlds Research.
The authors of "Avatars Are For Real:Virtual Communities and Public Spheres" compare the Tokugawa era of Japan (1603-1867) with the virtual world of Second Life and find many parallels.

There were many artistic circles and haiku/poetry networks that provided alternative realities where people could develop a second life, not within their prescribed roles, but as individuals liberated from status and gender restrictions. Each person could express his or her love of particular cultural pursuits, unhindered by their formal background.
"Through tea ceremony and flower arrangement to haiku and the game of Go, Tokugawa citizens could escape political pressure and meet each other freely in the safe realms of the virtual worlds of art."

That sounds much like what the friends of Shin Tao do now. But I'm not sure if there really is a connection. Maybe it would work with other periods in history too. And artsy people always try to create their own society and culture in opposition to mainstream politics and restricitions.
Perhaps DanteOsaka knows more about the Tokugawa era and can give us his opinion.

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